Cavewhere 0.09 contains amazing new features including:
- Visualizing Running Profile
- CSV Importer
- Code Sign
- Rendering Settings
CaveWhere uses DXT1 Compression to gain a 6 to 1 compression ratio. This allows you to visualize 6 times more cave than using uncompressed textures. Check out the differences between compression algorithms and raw RGB textures.
CaveWhere has multiple options for manipulating quality rendering quality, rendering engines, and work arounds for misbehaving graphics cards. This article breaks down each and explains each option in the settings.
0.09 CaveWhere uses out of core memory for exporting. This reduces the overall RAM foot print but for 32bit OS, CaveWhere is limited to memory address space when exporting maps to SVG, PDF, JPG, PNG, and TIF. Check out this article on the paper size limitations.